Goals of the 2-Minute Offense
- Move the ball
- Save time
- Keep the defense on their heels
Move the ball
That the ultimate imperative! If you don’t move the ball, you don’t need to worry about the other goals
Without moving the ball you can’t score and you can’t win!
It’s that simple
Save time
Say, you move the ball, it’s also necessary to move it quickly (game-clock wise). Or the time expires on you and you can’t score either
Keep the Defense on their heels
Actually this is more a consequence of the time saving aspect above, and at the same time a guarant for the goal of movig the ball
The 2 Minute Offense System
- One Base Formation (Double Slot, Shot gun)
- the receivers just run to the nearest spot they are to, when the previous play is called dead.
(This shortens their ways and gives you 2 advantages: The players can save a couple of steps, saving energy, they’re quicker set again, saves time and/or gives them another breath or two of rest) - 5 selected plays, each gets the name of one of your starting OL
- 4 snap counts:
Basic: Set, Hut
on 2: Set, Hut, Hut – relayed to the players by the name of the starting 2-Back
on 3: Set, Hut, Hut, Hut – relayed by the name of the starting 3-Back
on 4 (rarely used) name of the starting 4-Back
Goals reached by this 2 Minute Offense System
That way it happend quite regularly that the Offense is ready to go even before the ball is spotted, which of course is the absolutely best to save time.
This ususally also gets the defense into an disarray, and often creates a mismatch if they try to cover man2man, or the zone-coverages are out of position…
How to practice the 2 Minute Offense
Once or twice a week, immeditately after team warmup, start a 2-Minute Drill Session about 10 to 15 minutes long.
Other situtations where you can apply the 2 minute Offense
- As a single drive at the begining of a half, to set the tempo and keep the defense on the field
- As a change of tempo drive immediately after a turnover
- It can give your players an extra boost of confidence…